Definition — Scalar product

Given u=(u1,u2,u3)\vec u=(u_1,u_2,u_3) and v=(v1,v2,v3)\vec v=(v_1,v_2,v_3): uv=u1v1+u2v2+u3v3.\vec u\cdot\vec v = u_1 v_1 + u_2 v_2 + u_3 v_3. The result is a number (a scalar), not a vector.

Property — Geometric meaning

uv=uvcosθ,\vec u\cdot\vec v = |\vec u|\,|\vec v|\cos\theta, where θ\theta is the angle between the two vectors. Consequences:

  • Perpendicularity: uv=0    uv\vec u\cdot\vec v = 0 \iff \vec u\perp\vec v;
  • Angle: cosθ=uvuv\cos\theta = \dfrac{\vec u\cdot\vec v}{|\vec u|\,|\vec v|};
  • Modulus: u2=uu|\vec u|^2 = \vec u\cdot\vec u.

The scalar product is the tool for computing angles and for recognising perpendicularity: two vectors are orthogonal exactly when their scalar product is zero.

Topics: Analytic geometry in space
Concepts: Scalar product · Vector
Skills: Analytic geometry · Using formulae